menu
flutter_scene
scene.dart
BasicPhysicsWorld
BasicPhysicsWorld.new constructor
BasicPhysicsWorld.new
dark_mode
light_mode
BasicPhysicsWorld
constructor
BasicPhysicsWorld
(
{
Vector3
?
gravity
,
})
Implementation
BasicPhysicsWorld({Vector3? gravity}) { if (gravity != null) this.gravity = gravity; }
flutter_scene
scene
BasicPhysicsWorld
BasicPhysicsWorld.new constructor
BasicPhysicsWorld class