menu
flutter_scene
scene.dart
RigidBody
applyImpulse abstract method
applyImpulse
dark_mode
light_mode
applyImpulse
abstract method
void
applyImpulse
(
Vector3
impulse
, {
Vector3
?
atWorldPoint
,
})
Implementation
void applyImpulse(Vector3 impulse, {Vector3? atWorldPoint});
flutter_scene
scene
RigidBody
applyImpulse abstract method
RigidBody class