ScenePathFrame class

An oriented coordinate frame at a point along a ScenePath.

The three axes are unit length and mutually perpendicular: tangent runs along the path, and normal and binormal span the plane across it. Frames along a path are rotation-minimizing, so a profile swept through them does not twist.

Constructors

ScenePathFrame({required Vector3 position, required Vector3 tangent, required Vector3 normal, required Vector3 binormal})
Creates a frame from its position and axes.
const

Properties

binormal Vector3
Unit direction completing the frame: tangent cross normal.
final
hashCode int
The hash code for this object.
no setterinherited
normal Vector3
Unit direction across the path, perpendicular to tangent.
final
position Vector3
The point on the path.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
tangent Vector3
Unit direction along the path.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited