UnskinnedGeometry constructor
Creates an UnskinnedGeometry preconfigured with the
UnskinnedVertex shader from baseShaderLibrary.
Implementation
UnskinnedGeometry() {
setVertexShader(baseShaderLibrary['UnskinnedVertex']!);
}
Creates an UnskinnedGeometry preconfigured with the
UnskinnedVertex shader from baseShaderLibrary.
UnskinnedGeometry() {
setVertexShader(baseShaderLibrary['UnskinnedVertex']!);
}