angularVelocity property
Implementation
Vector3 get angularVelocity {
final handle = _handle;
return handle == null
? _angularVelocity
: _sim!.readBodyAngularVelocity(handle);
}
Implementation
set angularVelocity(Vector3 value) {
_angularVelocity = value;
final handle = _handle;
if (handle != null) _sim!.setBodyAngularVelocity(handle, value);
}