anisotropyTexture property
Anisotropy direction and strength texture.
Implementation
TextureSource? get anisotropyTexture => _anisotropyTexture;
Implementation
set anisotropyTexture(TextureSource? value) {
if (identical(_anisotropyTexture, value)) return;
_anisotropyTexture = value;
_markMaterialDataDirty(variant: true);
}