diffuseTransmissionTexture property
Diffuse transmission weight texture.
Implementation
TextureSource? get diffuseTransmissionTexture => _diffuseTransmissionTexture;
Implementation
set diffuseTransmissionTexture(TextureSource? value) {
if (identical(_diffuseTransmissionTexture, value)) return;
_diffuseTransmissionTexture = value;
_markMaterialDataDirty(variant: true);
}