menu
flutter_scene
scene.dart
TextureAtlas
baseColor property
baseColor
dark_mode
light_mode
baseColor
property
Texture2D
?
baseColor
final
Packed PBR maps, all sharing the same grid layout. Any may be null.
Implementation
final Texture2D? baseColor;
flutter_scene
scene
TextureAtlas
baseColor property
TextureAtlas class