SpecularAmbientOcclusionMode enum

How AmbientOcclusionSettings occludes indirect specular reflections.

Ambient occlusion is fundamentally a diffuse-visibility estimate, so occluding the specular lobe with the same factor over-darkens glossy reflections. These modes select how (or whether) the specular lobe is occluded.

Inheritance
Available extensions

Values

none → const SpecularAmbientOcclusionMode

Indirect specular is not occluded by ambient occlusion. Cheapest and the default.

simple → const SpecularAmbientOcclusionMode

Indirect specular is occluded by an empirical estimate derived from the diffuse occlusion, the view angle, and roughness (Lagarde and de Rousiers 2014, "Physically Based Rendering" course notes, section 4.10.2). Cheap; tightens reflections in cavities on smoother surfaces while leaving rough surfaces unchanged.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<SpecularAmbientOcclusionMode>
A constant List of the values in this enum, in order of their declaration.