Videos
Talks and videos about Flutter Scene, a complete 3D game engine for Flutter. Where a guide or the source is public, the video links to it.
Scene, a complete 3D engine for Flutter
The whole engine in 38 minutes. Materials, lighting, physics, audio, the declarative and imperative APIs, why Flutter owns its graphics stack, the editor, and agent skills.
- 0:00 Intro
- 1:38 How I met Flutter
- 4:56 The mission
- 6:48 Materials and lighting
- 9:56 Physics, audio, and more
- 12:13 Getting started and the APIs
- 15:04 Hot reload and debugging
- 16:58 Why Flutter owns its graphics stack
- 20:36 The editor
- 25:59 AI agents and a tale of inverted geometry
- 28:46 Agent skills and MCP
- 30:47 What this means for Flutter
- 34:56 Q&A
Releases
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1:39 Flutter Scene 0.23
Dynamic diffuse global illumination, baked lightmaps, area lights, planar reflections, SMAA, morph targets, and compressed glTF import, on Flutter stable.
Showcases
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1:41 A nature aquarium, rendered in real time
A cinematic based on a nature aquarium by Alix Ollivier. Caustics, volumetric light, and a planted tank, all in a Flutter app.
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2:08 Catana Dojo, a samurai cat slicing game
A game built by a coding agent on Flutter Scene, every piece gated by a playable check.
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1:30 An ocean, vibe coded over a weekend
Waves that break on their own from an FFT ocean spectrum, built with a coding agent on Flutter Scene.
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2:58 Interactive cloth physics
Cloth simulated in real time in the example app, draped over bodies you can push around.
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2:55 Advanced materials
Clearcoat, iridescence, dispersion, sheen, transmission, and the rest of the ratified glTF material extensions, rendered as authored.
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4:44 Sakura Crossing, ported to Flutter Scene
A cel-shaded Japanese town in blossom season, fully procedural, at 4K and 120 Hz.
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1:16 Dashsurfers, a 3D endless runner
Rendering, physics, and UI in one Flutter app at 120 fps. The source is public.
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1:24 Flutter Scene in 90 seconds
A quick tour of what the engine does today, captured from the example app.
Editor
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2:43 Scene Editor, a full 3D editor built in Flutter
Live material and shader editing, component inspectors read from your code, hot reload into the running app, and an MCP server for agents.